| 1000 Pts - Vampire Counts Army | No Name |
| Unit Name | ## | Mv | WS | BS | St | To | Wo | In | At | Ld | Sv | WSv | Cp | Dp | US | Cost |
| Necromancer | 1 | 4 | 3 | 3 | 3 | 3 | 2 | 3 | 1 | 7 | 2/3 | 1/2 | 1 | 150 | ||
| General; Units w/in 12" may march.; Magic Level 2; +2 dice to casting and +1 to dispel pool. Has 2 spells. | ||||||||||||||||
| Power Familiar | Adds 1 die to casting and dispel pools. | [50] | ||||||||||||||
| Wight Lord | 1 | 4 | 4 | 3 | 4 | 4 | 2 | 4 | 3 | 9 | 5+ | 1 | 139 | |||
| Battle Standard Bearer; Units w/in 12" lose one less Wo in CR and when General dies.; Heavy Armour; Wight Blade | ||||||||||||||||
| Banner of Doom | 5+ ward save against normal and magic missiles. | [50] | ||||||||||||||
| Skeleton Warriors | 21 | 4 | 2 | 2 | 3 | 3 | 1 | 2 | 1 | 3 | 5+ | 1 | 267 | |||
| Spear; 2 ranks in HtH if static; Light Armour; Shield; +1Sv w/ handweapon in HtH; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts. | ||||||||||||||||
| Skeleton Captain | 1 | 4 | 2 | 2 | 3 | 3 | 1 | 2 | 2 | 3 | 5+ | 1 | [10] | |||
| Von Carstein Vampire Thrall | 1 | 6 | 6 | 4 | 5 | 4 | 2 | 6 | 3/4 | 7 | 3+ | 1 | 119 | |||
| Von Carstein; No Special Rules; Heavy Armour | ||||||||||||||||
| Sword of Battle | +1At | [25] | ||||||||||||||
| Enchanted Shield | 5+ Sv; May be taken with other magic armor | [10] | ||||||||||||||
| Dire Wolves | 9 | 9 | 3 | 3 | 3 | 1 | 3 | 1 | 6 | 2 | 110 | |||||
| Fast Cavalry rules; Charge St 4 | ||||||||||||||||
| Doom Wolf | 1 | 9 | 3 | 3 | 3 | 1 | 3 | 2 | 6 | 2 | [10] | |||||
| Zombies | 20 | 4 | 2 | 3 | 3 | 1 | 1 | 2 | 1 | 135 | ||||||
| Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.; Always strike last, except with hellish vigour | ||||||||||||||||
| Ghouls | 10 | 4 | 3 | 3 | 4 | 1 | 3 | 2 | 6 | 1 | 80 | |||||
| Alive! Cause Fear. Skirmishers. Poisoned Attacks. Cannot be joined by characters. | ||||||||||||||||
| Total Army Cost: 1000 Pts. |
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Notes: Immune to psychology. Cause fear. Only characters and units within 12in of general can march. May only hold as a charge reaction. Cannot be broken, but suffer 1 extra wound for every point they lose the combat by, with no saves of any kind. After the general dies units and ridden monsters lose the number of wounds by which they fail a Ld test every turn. Casting Pool: 5 Dispel Pool: 4 Models in Army: 65 |
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Validation Results: Roster satisfies all enforced validation rules |
| Troop Type | Count | Unused | Points | Unused | Percent |
| Hero (<=4unit) | 3 | 1 | 408 | 592 | 40% |
| Core (>=2unit) | 4 | n/a | 592 | 408 | 59% |
| Special (<=3unit) | 0 | 3 | 0 | 1000 | 0% |
| Rare (<=1unit) | 0 | 1 | 0 | 1000 | 0% |
| Magic Item Summary | 4 | n/a | 135 | n/a | 13% |
| Roster created with Army Builder - Copyright (c) 1998-2001 by Lone Wolf Development, Inc. |