3000 Pts - Vampire Counts Army No Name

Unit Name ## Mv WS BS St To Wo In At Ld Sv WSv Cp Dp US P X1 X2 Cost
Skeleton Warriors 29 4 2 2 3 3 1 2 1 3 5+ 1 325
Light Armour; Shield; +1Sv w/ handweapon in HtH; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.
  Skeleton Captain 1 4 2 2 3 3 1 2 2 3 5+ 1 [10]
Strigoi Vampire Lord 1 6 8 6 5/6 5 4 8 6 10 5+ 3 2 1 385
Strigoi; Hatred; General; Units w/in 12" may march.; Level 3 Wizard; +3 dice to casting and +2 to dispel pool. Has 3 spells.
  Infinite Hatred Can re-roll all failed to hit rolls. [30]
  Iron Sinews St+1 [20]
Wight Lord 1 4 4 3 4 4 2 4 3 9 5+ 1 129
Battle Standard Bearer; Units w/in 12" lose one less Wo in CR and when General dies.; Heavy Armour; Wight Blade
  Screaming Banner Enemy units taking Fear test caused by unit roll one extra dice and discard lowest. [40]
Wight Lord 1 4 4 3 4 4 2 4 3 9 4+ 1 116
Heavy Armour; Shield; +1Sv w/ handweapon in HtH; Wight Blade
  Cursed Book All enemy w/in 6" of bearer are -1 to hit in HtH. [50]
Necromancer 1 4 3 3 3 3 2 3 1 7 1 1 1 105
Magic Level 1; +1 dice to casting and dispel pool. Has 1 spell.
  Staff of Damnation Power 4; Hellish Vigour on all Undead w/in 12"; 1 use/phase; Exhaustion test: 1 on D6. [40]
Necromancer 1 4 3 3 3 3 2 3 1 7 1 1 1 65
Magic Level 1; +1 dice to casting and dispel pool. Has 1 spell.
Grave Guard 23 4 3 3 4 4 1 3 1 8 4+ 1 387
Heavy Armour; Shield; +1Sv w/ handweapon in HtH; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.; Wight Blades
  Banner of the Barrows All Wights in unit will hit enemy on unmodified 3+. [45]
  Crypt Keeper 1 4 3 3 4 4 1 3 2 8 4+ 1 [12]
Grave Guard 20 4 3 3 4 4 1 3 1 8 4+ 1 303
Heavy Armour; Shield; +1Sv w/ handweapon in HtH; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.; Wight Blades
  War Banner +1 to Combat Resolution [25]
Skeleton Warriors 20 4 2 2 3 3 1 2 1 3 6+ 1 193
Shield; +1Sv w/ handweapon in HtH; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.
  Skeleton Captain 1 4 2 2 3 3 1 2 2 3 6+ 1 [10]
Skeleton Warriors 20 4 2 2 3 3 1 2 1 3 6+ 1 193
Shield; +1Sv w/ handweapon in HtH; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.
  Skeleton Captain 1 4 2 2 3 3 1 2 2 3 6+ 1 [10]
Zombies 19 4 2 3 3 1 1 2 1 129
Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.; Always strike last, except with hellish vigour
Zombies 19 4 2 3 3 1 1 2 1 129
Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.; Always strike last, except with hellish vigour
Dire Wolves 10 9 3 3 3 1 3 1 6 2 100
Fast Cavalry rules; Charge St 4
Dire Wolves 10 9 3 3 3 1 3 1 6 2 100
Fast Cavalry rules; Charge St 4
Ghouls 10 4 3 3 4 1 3 2 6 1 80
Alive! Cause Fear. Skirmishers. Poisoned Attacks. Cannot be joined by characters.
Ghouls 10 4 3 3 4 1 3 2 6 1 80
Alive! Cause Fear. Skirmishers. Poisoned Attacks. Cannot be joined by characters.
Banshee 1 6 3 3 3 2 4 2 8 1 90
Ethereal, Howl at one unit in 8" for 2D6+2-Ld wounds with no armour save, If immune to psychology are immune to howl, Moves/Targeted as Character
Banshee 1 6 3 3 3 2 4 2 8 1 90
Ethereal, Howl at one unit in 8" for 2D6+2-Ld wounds with no armour save, If immune to psychology are immune to howl, Moves/Targeted as Character
Total Army Cost: 2999 Pts.
Notes:
Immune to psychology. Cause fear. Only characters and units within 12in of general can march. May only hold as a charge reaction.
Cannot be broken, but suffer 1 extra wound for every point they lose the combat by, with no saves of any kind.
After the general dies units and ridden monsters lose the number of wounds by which they fail a Ld test every turn.

Casting Pool: 7
Dispel Pool: 6
Models in Army: 201


Validation Results:
Roster satisfies all enforced validation rules
Troop Type Count Unused Points Unused Percent
Hero (<=6unit) 6 0 800 2200 26%
Core (>=4unit) 9 n/a 1329 1671 44%
Special (<=5unit) 2 3 690 2310 23%
Rare (<=3unit) 2 1 180 2820 6%
Magic Item Summary 7 n/a 250 n/a 8%

Roster created with Army Builder - Copyright (c) 1998-2001 by Lone Wolf Development, Inc.